by Sebastian König | Nov 8, 2015 | Allgemein, Blender, Unity
We are happy to finally provide the first update of our VR viewing and sharing app VRAIS. We introduced the first version 2 weeks ago at the Blender Conference 2015 in Amsterdam. Now we fixed many bugs and added a few new features such as drag and drop, a new GUI in...
by Sebastian König | Jun 22, 2015 | Allgemein, Blender
I guess every Blender user has the dream of having his own developer sitting right next to him to code everything you want. During one of the recent „Blender Beers“, the more or less regular meet-ups of the slow but steadily growing Blender user group here in Leipzig,...
by Sebastian König | Jul 28, 2014 | Allgemein, Blender
One of the things we do at blendFX is software training. Simeon and Falk have been giving company courses for the realtime mastering software ORAD, and I am producing DVDs, online courses and company training for our favorite 3D software Blender....
by Sebastian König | Apr 18, 2014 | Allgemein, Blender
Project Gooseberry We at blendFX think Project Gooseberry is one of the most important things happening to Blender right now. At this moment there is one day left to collect enough funding so that the crowdfunding campaign can be extended to hopefully meet its goal in...
by Sebastian König | Apr 9, 2014 | Allgemein, Blender
During last weeks LibreGraphicsMeeting in Leipzig Sebastian gave a talk about one of his projects from 2013, the 3d reconstruction, animation and 3d print of an ancient puppet, exhibited in the Grassi Museum Leipzig. ...
by Sebastian König | Apr 8, 2014 | Allgemein, Blender
This year the annual LibreGraphicsMeeting took place in Leipzig. There have been a lot of interesting talks about Open Source, Free Software and lots of great projects. On April 4th 2014 Francesco Siddi from the Blender Foundation came to Leipzig to introduce...