by Sebastian König | Jul 28, 2014 | Allgemein, Blender
One of the things we do at blendFX is software training. Simeon and Falk have been giving company courses for the realtime mastering software ORAD, and I am producing DVDs, online courses and company training for our favorite 3D software Blender....
by Sebastian König | Apr 18, 2014 | Allgemein, Blender
Project Gooseberry We at blendFX think Project Gooseberry is one of the most important things happening to Blender right now. At this moment there is one day left to collect enough funding so that the crowdfunding campaign can be extended to hopefully meet its goal in...
by Sebastian König | Apr 9, 2014 | Allgemein, Blender
During last weeks LibreGraphicsMeeting in Leipzig Sebastian gave a talk about one of his projects from 2013, the 3d reconstruction, animation and 3d print of an ancient puppet, exhibited in the Grassi Museum Leipzig.
by Sebastian König | Apr 8, 2014 | Allgemein, Blender
This year the annual LibreGraphicsMeeting took place in Leipzig. There have been a lot of interesting talks about Open Source, Free Software and lots of great projects. On April 4th 2014 Francesco Siddi from the Blender Foundation came to Leipzig to introduce...
by Sebastian König | Mar 24, 2014 | Allgemein, Realtime
Recently blendFX has started to explore interactive worlds. With the new Global Illumination texture baking with Cycles in Blender and the great interaction between Blender and Unity3D it’s a lot of fun to create realtime content. Especially if you combine this...