HALLE CATHEDRAL

INFO

WORK

3D Modeling, Shading, Rendering: Sebastian König
App-Development: Simeon Conzendorf

YEAR

2022

TOOLS

Blender, Unity, Fusion, DaVinci Resolve

This is an update to an old project Sebastian originally did in 2006 for Museum Moritzburg in Halle an der Saale in Saxony-Anhalt/Germany.
It’s an attempt of a reconstruction of the interior of Halle cathedral around the year 1530 a.D. In the year 1519 Cardinal Albrecht of Brandenburg commissioned the studio of Lucas Cranach the Elder with the production of 16 winged altars with 150 or more single paintings for the cathdral of Halle.

Only some of these still exist today, but none of them is still in that cathedral. One of the most famous altars that still exist today is the “Magdalenenaltar”, which is being exhibited in the Stiftsmuseum in Aschaffenburg, Germany. The reconstruction tries to visualize where the altars might have been located back then, including the position of the jube, which doesn’t exist anymore today.

In 2021 Dr. Thomas Schauerte, director of the Museum Aschaffenburg, asked for an update with higher resolution and better lighting, as well as an interactive app for the Stiftsmuseum.
We updated the old files to be compatible with Blender 3.2, improved model and texture resolution and created a new lighting setup for the render engine Cycles. Denoising and compositing was done with Fusion, grading with DaVinci Resolve. For the app we created 5 high resolution 360° Renderings, which were then brought to Unity.