blendFX
  • Home
  • 3D
  • XR
  • VFX
  • Portfolio
  • Network
  • Blog
Select Page

“CarFace” – Realtime face-tracking tests with Unity3D

by Sebastian König | Mar 24, 2014 | Allgemein, Realtime

Recently blendFX has started to explore interactive worlds. With the new Global Illumination texture baking with Cycles in Blender and the great interaction between Blender and Unity3D it’s a lot of fun to create realtime content. Especially if you combine this...
  • Facebook
  • X
  • Instagram
blendFX - Conzendorf, König, Johnke GbR | Brandvorwerkstrasse 52-54 | 04275 Leipzig | info@blendfx.com | Impressum | Datenschutzerklärung
Manage Consent
We use cookies to optimize our website and our service.
Functional Always active
The technical storage or access is strictly necessary for the legitimate purpose of enabling the use of a specific service explicitly requested by the subscriber or user, or for the sole purpose of carrying out the transmission of a communication over an electronic communications network.
Preferences
The technical storage or access is necessary for the legitimate purpose of storing preferences that are not requested by the subscriber or user.
Statistics
The technical storage or access that is used exclusively for statistical purposes. The technical storage or access that is used exclusively for anonymous statistical purposes. Without a subpoena, voluntary compliance on the part of your Internet Service Provider, or additional records from a third party, information stored or retrieved for this purpose alone cannot usually be used to identify you.
Marketing
The technical storage or access is required to create user profiles to send advertising, or to track the user on a website or across several websites for similar marketing purposes.
Manage options Manage services Manage {vendor_count} vendors Read more about these purposes
Preferences
{title} {title} {title}