by simeon | Dec 18, 2019 | Allgemein, VR
…or how we replaced “Oculus Go” with “PicoVR G2 4K” 2016 we developed RochlitzVR: a Installation at Schloss Rochlitz. More information about this project here: https://blendfx.com/project/rochlitz-vr/ Back then we used Samsung GearVR: a...
by Sebastian König | Apr 9, 2019 | Allgemein, Blender, Realtime, Unity, VR
KURZSUECHTIG Last Saturday we were invited to pitch our current project Astoria VR, which we are working on together with hug films, at the VR event of a local film festival, “Kurzsüchtig”. We were awarded with an honorable mention. KUNSTKRAFTWERK The best...
by Sebastian König | Mar 14, 2019 | Allgemein, Blender, Realtime, Unity, VR
East Doc On March 14th 2019 filmmaker and producer Alina Cyranek is pitching our current VR project at the East-Doc festival in Prague! AstoriaVR, produced by hug films and still work in progress, is a VR experience that takes you back to 1986, where you visit the...
by Sebastian König | May 14, 2017 | Allgemein, Blender, VR
We just released another update for OpenMovieVR! It not only brings you new features like improved playback controls, including forward/rewind, but also a new open movie with 3 new environments. It’s an old classic by the Blender Institute: “Sintel”....
by Sebastian König | Mar 15, 2017 | Allgemein, Blender, VR
More goodies are coming to OpenMovieVR! ambiVR “Caminandes LLamigos” will be the first open movie ever with a movie event based environment change. This will switch your VR environment based on certain key scenes in the movie, a technology we like to call ambiVR (a...
by Sebastian König | Mar 3, 2017 | Allgemein, Blender, VR
Even though we didn’t find the time recently to put as much love into our free VR viewer VRAIS as we would like to, we still use it in our daily VR workflow. It’s one of our main tools to quickly view and test our VR renderings internally. Once we need to...