by Marc Dietsche | Oct 18, 2023
DIGITAL MIRROR LEUCHTENBURG INFO WORK Technical development: Simeon ConzendorfAnimation: Silke Fischer-Imsieke YEAR 2023 TOOLS unity, blender CLIENT Stiftung Leuchtenburg PRODUCTION FIRM KOCMOC For almost 300 years, the...
by Marc Dietsche | May 3, 2022
HEARTUCATE INFO WORK AR App Development: Simeon ConzendorfProject Management: Marc Dietsche YEAR 2019 – 2021 (work in progress) TOOLS unity, blender CLIENT Heartucate UG Experience learning together in new dimeons: That’s the...
by Marc Dietsche | May 1, 2022
POLY-PLAY INFO WORK Modeling & Animation: Mathias EimannDevelopment: Simeon Conzendorf YEAR 2020 TOOLS blender, unity, photoshop Driving the attention of visitors of all ages to your installation and providing easy to understand,...
by Falk Johnke | Oct 16, 2015
SYMPATEX – EVEREST Trash Collector 2015 we worked on an app called “Everest Trash Collector”. It’s a 2D runner game for iPhone and Android (and also tablets). For the main part we used Unity3D. It was a nice challenge to combine 2D graphics from Hiroaki Ando...