3D | VR | AR | VFX

V CREATE 3D ENVIRONMENTS

MEET THE TEAM

SEBASTIAN KÖNIG

SEBASTIAN KÖNIG

After his diploma for art education at the University for Art&Design Halle Sebastian started to work as a 3D & VFX freelancer. Together with Simeon he started blendFX in 2014. Now he is the lead 3D artist at blendFX and as technical director and render wrangler responsible for the 3D and render pipeline. Pathtracing all the pixels! 

sebastian@blendfx.com

SIMEON CONZENDORF

SIMEON CONZENDORF

Simeon started as 2D/3D motion designer in Leipzig, using Adobe AfterEffects, Premiere, Photoshop, Avid and of course Blender. After founding blendFX he started coding and developing for Virtual and Augmented Reality with Unity and Blender, making VR and AR experiences as pleasant as possible! 

simeon@blendfx.com

FALK JOHNKE

FALK JOHNKE

Falk is a 2D/3D animation and VFX artist,
working for several clients in Leipzig. He is the generalist in our team. From 3D modeling, animating and shading to motion design and photography – he can do it. Cooking his favorite noodles for the team makes him indispensable in the office! 

falk@blendfx.com

VR AWESOME IN SPACE

V LET THE MAGIC HAPPEN

OpenMovieVR: “Sintel”

We just released another update for OpenMovieVR! It not only brings you new features like improved playback controls, including forward/rewind, but also a new open movie with 3 new environments. It's an old classic by the Blender Institute: "Sintel". In this short...

OpenMovieVR: First ambiVR movie!

More goodies are coming to OpenMovieVR!  ambiVR “Caminandes LLamigos” will be the first open movie ever with a movie event based environment change. This will switch your VR environment based on certain key scenes in the movie, a technology we like to call ambiVR (a...

VRAIS Tools

Even though we didn't find the time recently to put as much love into our free VR viewer VRAIS as we would like to, we still use it in our daily VR workflow. It's one of our main tools to quickly view and test our VR renderings internally. Once we need to collaborate...

OpenMovieVR 2.0

We just published Open Movie VR 2.0 for Google Cardboard: https://play.google.com/store/apps/details?id=com.blendfx.omvr! What started as an experiment, as a virtual reality app playground, quickly became much bigger than we ever thought. We expected to get maybe a...

Cubemap Support is here!

Good news! In collaboration with our colleagues from Mikavaa we brought cube map support to VRAIS! Why is that interesting? Well, you can save almost a third of the rendertime. When you render equirectangular, a lot of samples are waisted on the poles. Basically, the...

OpenMovieVR

Wouldn’t it be nice to be able to watch Cosmos Laundromat together with Victor, sitting on Frank’s island and watch the sunset? Or go to the “Oude Kerk”, one of the locations from Project Mango, and watch Tears of Steel there? Well, now you can do that! You just need...

VRAIS – VR Awesome in Space

We are happy to finally provide the first update of our VR viewing and sharing app VRAIS. We introduced the first version 2 weeks ago at the Blender Conference 2015 in Amsterdam. Now we fixed many bugs and added a few new features such as drag and drop, a new GUI in...

Leipzig Summer of Code

I guess every Blender user has the dream of having his own developer sitting right next to him to code everything you want. During one of the recent „Blender Beers“, the more or less regular meet-ups of the slow but steadily growing Blender user group here in Leipzig,...

Everest Trash Collector

Last month (March 2015) till today we worked on an app called "Everest Trash Collector". It's a 2D runner game for iPhone and Android (and also tablets).       More infos on the project page: LINK For the main part we used Unity3D. It's a great tool and it was a nice...

Interview with RenderStreet about Blendertraining

One of the things we do at blendFX is software training. Simeon and Falk have been giving company courses for the realtime mastering software ORAD, and I am producing DVDs, online courses and company training for our favorite 3D software Blender....

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