3D | VR | AR | VFX

CREATE 3D ENVIRONMENTS

VR AWESOME IN SPACE

V LET THE MAGIC HAPPEN

THIS IS US

SEBASTIAN KÖNIG

SEBASTIAN KÖNIG

After his diploma for art education at the University for Art&Design Halle Sebastian started to work as a 3D & VFX freelancer. Together with Simeon he started blendFX in 2014. Now he is the lead 3D artist at blendFX and as technical director and render wrangler responsible for the 3D and render pipeline. Pathtracing all the pixels!

sebastian@blendfx.com

SIMEON CONZENDORF

SIMEON CONZENDORF

Simeon started as 2D/3D motion designer in Leipzig, using Adobe AfterEffects, Premiere, Photoshop, Avid and of course Blender. After founding blendFX he started coding and developing for Virtual and Augmented Reality with Unity and Blender, making VR and AR experiences as pleasant as possible!

simeon@blendfx.com

FALK JOHNKE

FALK JOHNKE

Falk is a 2D/3D animation and VFX artist,
working for several clients in Leipzig. He is the generalist in our team. From 3D modeling, animating and shading to motion design and photography – he can do it. Cooking his favorite noodles for the team makes him indispensable in the office!

falk@blendfx.com

9. Konsum Leipzig Tischtennis Firmen-Cup

TABLE TENNIS COMPANYS-CUP On May 26th 2019 the "Konsum Leipzig" Tabletennis Companies-Cup took place for the ninth time.  218 hobbyists from 43 different companies from Leipzig were part of the tournament, and this year we participated as well for the first time.THE...

Astoria VR on Kurzsuechtig 2019

KURZSUECHTIG Last Saturday we were invited to pitch our current project Astoria VR, which we are working on together with hug films, at the VR event of a local film festival, "Kurzsüchtig". We were awarded with an honorable mention. KUNSTKRAFTWERK The best thing...

Astoria VR on EastDoc 2019

East Doc On March 14th 2019 filmmaker and producer Alina Cyranek is pitching our current VR project at the East-Doc festival in Prague! AstoriaVR, produced by hug films and still work in progress, is a VR experience that takes you back to 1986, where you visit the...

Working with Blender and the ARRI Alexa

The Jackpot Recently we have been working on a shortmovie called "Der Hauptgewinn" ('The Jackpot'), by German director Alice von Gwinner. It was a very interesting technical challenge and we learned a lot from it, so we wanted to share some of that with you. The movie...

OpenMovieVR: “Sintel”

We just released another update for OpenMovieVR! It not only brings you new features like improved playback controls, including forward/rewind, but also a new open movie with 3 new environments. It's an old classic by the Blender Institute: "Sintel". In this short...

OpenMovieVR: First ambiVR movie!

More goodies are coming to OpenMovieVR!  ambiVR “Caminandes LLamigos” will be the first open movie ever with a movie event based environment change. This will switch your VR environment based on certain key scenes in the movie, a technology we like to call ambiVR (a...

VRAIS Tools

Even though we didn't find the time recently to put as much love into our free VR viewer VRAIS as we would like to, we still use it in our daily VR workflow. It's one of our main tools to quickly view and test our VR renderings internally. Once we need to collaborate...

OpenMovieVR 2.0

We just published Open Movie VR 2.0 for Google Cardboard: https://play.google.com/store/apps/details?id=com.blendfx.omvr! What started as an experiment, as a virtual reality app playground, quickly became much bigger than we ever thought. We expected to get maybe a...

Cubemap Support is here!

Good news! In collaboration with our colleagues from Mikavaa we brought cube map support to VRAIS! Why is that interesting? Well, you can save almost a third of the rendertime. When you render equirectangular, a lot of samples are waisted on the poles. Basically, the...

OpenMovieVR

Wouldn’t it be nice to be able to watch Cosmos Laundromat together with Victor, sitting on Frank’s island and watch the sunset? Or go to the “Oude Kerk”, one of the locations from Project Mango, and watch Tears of Steel there? Well, now you can do that! You just need...

CONTACT US

6 + 11 =